Effective Time (ET): Indicates how long an ability's effect can last, a low…
Posted by therek0_0 on in #ability-discussion
Effective Time (ET): Indicates how long an ability's effect can last, a low effective time indicates an ability that only lasts shortly whereas an ability with a high effective time can last a while or have its effects permanent.
- Even Flow (low ET)
- Texas (high ET)
Speed (S): Essentially how quickly the ability's effects take to occur, a low speed indicates an ability that is quite gradual and slow whereas an ability with a high speed indicates an ability that is near instantaneous.
- Dirty Deeds Done Dirt Cheep (low S)
- Crimson Moon (high S)
Efficiency (EF): Indicates how minimal or major the physical toll of using the ability takes on its user, a low efficiency indicates an ability with major side effects and weaknesses that come with the ability whereas a high efficiency indicates an ability that barley has any side effects or downsides to its use (usually aside from ultima skillsets or heavily trained abilities, higher stats in everything else will come with a lower efficiency)
(no examples since efficiency is a new stat)