Pact of Impulse
ability
Posted by therek0_0 on 2024-02-22 in the skillset catalogue.
Used by: Rosario
Tags: demonic pact
Stats: PP 50 · AP 10 · ET 35 · R 10 · S 20
This ability takes the form of a large slot machine, deck of cards or a pair of dice, every 10 minutes the warlock is able to use this ability to get 1 of a few random effects that lasts 5 minutes (roll 2 6 sided dice): - Snake eyes (2 ones): The warlock gains a huge boost to their senses and reaction time - Speedy feet (2 twos): The warlock gains a huge boost to their movement and attack speed - Three man band (2 threes): The warlock makes 2 clones of themself which they can control - The lucky number (2 fours): The warlock becomes greatly lucky - Demon mirror (2 fives): The warlock gains all the physical capabilities and abilities of the demon they made the pact with - Jackpot (2 sixes): The warlock gains one of the greatest physical boosts possible and becomes effectively unkillable for the effect’s duration - Slow blunder (2 and a 5): The warlock’s movement and attack speed slows down a lot. - Bloody blunder ( 1 and a 5 or a 2 and a 6): The warlock losses half a liter of blood) - Blackout (1 and a 6): The warlock losses all abilities for the day and passes out If something other than these combinations is rolled then nothing will happen and the warlock will lose a quarter of a year of their lifespan.
PP physical power, AP ability power, R range, ET effective time, S speed. The catalogue says each runs 0-100.